Hey what's been going on with Sealed World anyway?
Long time no talk! It's been a minute but it's for good reason.
A few months ago I made the decision to move the entire Sealed World project from the Unity game engine to the Godot game engine. This is something I had been considering for the past year or two as Godot's features and support grew, but was hesitant to go through with because it would take a lot of time. Since September I've rebuilt almost all of the game's systems in the Godot engine.
We're still a few months away from a finished build but when it's done the result will hopefully be a better running Sealed World with fewer bugs. I've taken the chance to add a few changes that I've really wanted to, but had trouble justifying the effort for too. The changelog for the next version might be the longest Sealed World will ever see!
Thanks as always for being patient!
-Southpaw
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Sealed World
Learn skills. Make builds. Get cozy.
Status | In development |
Author | Southpaw |
Genre | Role Playing |
Tags | 2D, Character Customization, Fantasy, Immersive, Open World, Pixel Art |
Languages | English |
Accessibility | Configurable controls |
More posts
- Sealed World Open beta, version 0.46.0Jul 31, 2022
- Sealed World Open beta, version 0.45.0Jun 25, 2022
- Sealed World Beta 0.38.0Apr 13, 2020
- Sealed World Beta 0.29.0May 28, 2018
- Sealed World Beta 0.27.0Mar 18, 2018
- Sealed World Beta 0.26.0Feb 26, 2018
- Sealed World Beta 0.25.1Jan 05, 2018
- Sealed World Beta 0.25.1 Test BuildJan 02, 2018
- Sealed World Beta 0.25.0Dec 24, 2017
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